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Experience & Skills

Work
Experience

January 25, 2024 - Present

Unity Integrator
Dreamlords Digital

Started work as a Unity 3D Game Integrator working on client projects

  • Mainly doing integration work for a game project using Unity 3D

  • Worked with a team of engineers to make use of their tools and scripts for integration work

  • Worked with a team of artists in the integration of a project's game art assets and animations

  • Worked with a team comprised of international members in different time zones on a project as an integrator

  • Worked with a team  in the ongoing development of internal projects

December 20, 2019 - Present

Lead Developer
Katakata Creative

My work as the Lead Developer is mainly creating and maintaining the core game systems and features used in our projects. Currently have a game set for release on Steam

  • Creation and maintenance of game core systems and tools used by the team

  • Worked with a team of artists in the implementation and management of various art and animation assets

  • Worked with the team in game design from game mechanics, features, and level designs

  • Worked with the sound engineer in the implementation of various music and SFX assets including spatial audio and rhythm-based mechanics

  • Worked with other developers in the maintenance and optimization of games including bug fixing, feedback implementation, and troubleshooting

  • Handled a project management role in the team delegating tasks, tracking progress, and setting milestone deadlines while performing my usual responsibilities as Lead Developer

  • Taught the team source-control management primarily using GitHub and continued on as the team's PR Manager

January 22, 2020 - February 23, 2024

Full Stack Developer
Anino Inc.

Started work as a Software Engineer and later as a Full Stack Developer mainly working on 2D Mobile Games

  • Mainly development of mobile games for both Android and iOS

  • Worked with a team of developers to maintain and optimize the company's games for a smoother experience

  • Worked with another engineer on the use and management of back-end functions and services for games

  • Implementation of 3rd party services with the Back-end engineer

  • Worked with services such as Firebase as an online storage for various player and game data

  • Worked with a team of artists to implement and manage the art and animation assets for games

  • Worked with a team comprised of international members in different time zones on a project as the lead developer managing tasks, helping with tasks, and managing project deployments

January 2018 -

May 2018

Developer Intern
Indigo Entertainment

Worked as a developer intern learning the ins and outs of game programming, game project life-cycle, and source-control management

  • Learned the basics of gameplay programming from industry professionals mainly using Haxe with OpenFL

  • Learned the basics of source-control management using Mercurial

  • Created game prototypes like Snake, Match 3, and Choose Your Own Adventure types as training

  • Participated in some discourse regarding suggested game features on the company's main game projects

Work Experience
Education

Education

2015 - 2019

De La Salle University - Manila | Bachelor's Degree

Bachelor of Science in Computer Science with Specialization in Software Technology

Skills
& Expertise

Languages

Technical Skills

Engines & Frameworks

  • C#

  • C

  • Java

  • TypeScript

  • JavaScript

  • SQL

  • Python

  • Object Oriented Programming

  • Git

  • FMOD

  • Trello

  • Jira

  • Firebase w/ Firestore

  • Agile development

  • Mercurial

  • .NET Programming

  • OpenFL

  • Google Analytics

  • Google Cloud Platform

  • BigQuery

  • Unity

  • React

  • Node.js

Skills & Expertise
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